Characters

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There are eight playable characters (including DLC) in 20XX. You can change characters in The Ark at any time, simply by moving up to the character capsules and pressing {Activate Thing} besides it.


Character Stat Mechanics[edit | edit source]

For all characters, when Attack Strength and Power Strength has a value of +0, the base damage dealt is 10 before weapon multipliers are applied. Each point of Attack Strength or Power Strength above 0 adds 1 base damage, while each point below subtracts 0.5 base damage. Attack Strength and Power Strength have a lower limit of -18 (resulting in a base damage of 1), but no upper limit. Attacking Repros also base their damage off of your own Attack Strength or Power Strength.

All level pieces are designed to be completed with characters with +0 Run Speed and Jump Height - no mobility upgrades are required to win a run. Each point of Run Speed or Jump Height above 0 increases the respective stats, but has diminishing returns after +8 (half effect), +16 (quarter effect) and +32 (tenth effect). The gains do not diminish any further after +32 Run Speed or Jump Height. Run Speed has a minimum value of -5 and Jump Height has a minimum value of -1.

For cases in which stat modifiers would lower a stat below its lower limit, the stat is lowered to its lower limit, and the excess decrease, though it has no effect, continues to be tracked. Subsequent stat increases must neutralize the accumulated excess decrease before they can raise the stat above its lower limit again.

Character Weapon Mechanics[edit | edit source]

Most weapons can be manually charged by holding the {Primary Fire} key. Unless otherwise specified, charged attacks deal double the damage of a given weapon and ultracharged attacks (only possible while Dracopent's Claw is equipped) stacks the charge bonus again, normally dealing triple damage.

Base Game Starting Characters[edit | edit source]

The initial characters, Nina and Ace, both have 8 Maximum Health and Maximum Energy.

Nina[edit | edit source]

Nina
Nina.png

Nina is a ranged fighter, starting off with the N-Buster, which fires small yellow pellets.

Unlike Ace, Nina's weapons generally only have piercing properties when charged with the {Primary Fire} button.

Additionally, for weapons other than the Scatterblast, bosses will take damage from up to three shots in rapid succession before they gain invulnerability frames. (Bosses take damage from up to an entire Scatterblast burst at once before they gain invulnerability frames, but subsequent bursts during a boss' invulnerability frames will have no effect.)

N Buster.png
This item is a Weapon.
N-Buster
Nina
Starting Equipment Fires basic citrus-shaped projectiles forwards. Up to 3 can be active at once.
Charged shots have greatly increased size and pierce enemies killed.
Basic buster.
Unlock Cost: N/A Soul Chips
Charge Modifier: 100%
Damage Multipliers
1.0x

Forkalator.png
This item is a Weapon.
Forkalator
NinaDraco & Dvorac
Diamond Chest (Nina & Draco)
Boss Reward (Draco & Dvorac)
Fires three projectiles forwards, split at 30-degree angles. Up to 3 bursts can be active at once.
If multiple bullets from the same burst hit a single target, extra bullets only do 25% damage.
Charged shots have slightly increased size and pierce enemies killed.
Triangle shot! Forkalicious.
Unlock Cost: N/A Soul Chips
Charge Modifier: 100%
Triple Shot
Damage Multipliers
0.8x

Star Beam.png
This item is a Weapon.
Star Beam
NinaDraco & Dvorac
Diamond Chest (Nina & Draco)
Boss Reward (Draco & Dvorac)
Fires four projectiles in a cross formation. Up to 3 bursts can be active at once.
If multiple bullets from the same burst hit a single target, extra bullets will only deal 25% damage.
Charged shots have slightly increased size and pierce enemies killed.
Nina shoots in all four cardinal directions!
Unlock Cost: N/A Soul Chips
Charge Modifier: 100%
Quadruple Shot
Damage Multipliers
0.8x

Scatterblast.png
This item is a Weapon.
Scatterblast
NinaDraco & Dvorac
Diamond Chest (Nina & Draco)
Boss Reward (Draco & Dvorac)
Fires six projectiles in a shotgun formation, with vastly reduced range. Limited rate of fire.
Enemies take full damage from being hit by multiple projectiles in a single burst.
Charged shots have slightly increased width and reach. Ultracharged shots fire 10 bullets instead of 6.
Hyperparticles devastate enemies up close!
Unlock Cost: 10 Soul Chips
Charge Modifier: 100%
Short Range
Damage Multipliers
0.4x

Wave Beam.png
This item is a Weapon.
Wave Beam
NinaDraco & Dvorac
Diamond Chest (Nina & Draco)
Boss Reward (Draco & Dvorac)
Fires in a sine wave formation, starting with downwards.
Regular shots pierce walls. Charged shots pierce walls and foes, even if they don't kill.
Charged shots have vastly increased size, wavelength, and amplitude.
Megaparticles pierce foes and walls! Also, wavy.
Unlock Cost: 20 Soul Chips
Charge Modifier: 100%
Damage Multipliers
1.0x

Ace[edit | edit source]

Ace
Ace.png

Ace is a melee fighter, starting off with the A-Saber, which attacks with a three-swing combo. All of Ace's weapons have enemy-piercing properties, and can attack certain parts of enemies which Nina cannot.

Additionally, for weapons other than the Plasma Blender, bosses will take damage from an entire combo from a weapon before starting their invulnerabiltiy frames - although hits after the first only deal 75% damage. Only attacks from a single combo will hit and reset an enemy's invulnerabiltiy frames, attacking with a different combo or an attack not part of the combo will have boss invulnerability frames work as normal. (For Plasma Blender, as it technically doesn't combo, boss invulnerability frames are halved instead.)

A Saber.png
This item is a Weapon.
A-Saber
Ace
Starting Equipment Swings three times both on the ground and in the air.
Decent horizontal range and minor vertical range.
Basic blade.
Unlock Cost: N/A Soul Chips
Charge Modifier: 100%
Damage Multipliers
1.2x (1st & 2nd Swing)
2.0x (3rd Swing)

Sharp Sharp Spear.png
This item is a Weapon.
Sharp Sharp Spear
AceDraco & Dvorac
Diamond Chest (Ace & Draco)
Boss Reward (Draco & Dvorac)
Swings twice both on the ground and in the air.
Fantastic horizontal range, but no vertical range.
Charged shots have reduced damage bonus, but increase the weapon's range further.
Grants additional reach and damage!
Unlock Cost: N/A Soul Chips
Charge Modifier: 50%
Damage Multipliers
1.5x (1st Swing)
1.8x (2nd Swing)

Plasma Blender.png
This item is a Weapon.
Plasma Blender
AceDraco & Dvorac
Diamond Chest (Ace & Draco)
Boss Reward (Draco & Dvorac)
Rapidly swings three times per button press.
Tiny default range, but its range and damage increase with charge.
(Ultra)charge accumulates by dealing damage, and dissipates slowly over time.
Shreds enemies up close!
Unlock Cost: N/A Soul Chips
Charge Modifier: 90%
Cannot Be Charged Normally
Damage Multipliers
1.0x

Spinning Glaive.png
This item is a Weapon.
Spinning Glaive
AceDraco & Dvorac
Diamond Chest (Ace & Draco)
Boss Reward (Draco & Dvorac)
Swings twice on the ground, and causes the user to spin in a circle in the air.
Decent horizontal range and fantastic vertical range.
Has a combo when you land which deals bonus damage. The combo links with a single aerial swing, for purposes of boss i-frames.
Circle slash while airborne!
Unlock Cost: 10 Soul Chips
Charge Modifier: 100%
Damage Multipliers
1.4x (1st, 2nd and Aerial Swings)
1.6x (Landing 1st Swing)
2.1x (Landing 2nd Swing)

Rippling Axe.png
This item is a Weapon.
Rippling Axe
AceDraco & Dvorac
Diamond Chest (Ace & Draco)
Boss Reward (Draco & Dvorac)
Swings twice on the ground, stopping the user in place. In the air, it causes the user to stop and fall down. The slam can be cancelled by attacking again.
Significant horizontal and vertical range, especially in the air.
Aerial attacks are classed as (ultra)charged shots, and benefit from any charged shot bonuses.
Does not stop the user in place on the ground if the user is Draco. The jump strike still functions the same as Ace.
Swings slowly for MASSIVE damage!
Unlock Cost: 20 Soul Chips
Charge Modifier: 100%
Cannot Be Charged Normally
Damage Multipliers
2.5x (1st Swing)
3.75x (2nd Swing)
1.875x* (Aerial Slam)

Downloadable Content Characters[edit | edit source]

Downloadable Content Characters, or DLC characters, are additional characters introduced after the game's release which must be purchased separately before they become playable in any game mode (no DLC is required to play a vanilla character along with someone else using a DLC character in coop play). All character-specific armaments for these characters are unlocked by default.

Hawk[edit | edit source]

Hawk
Hawk.png

Hawk is a Power specialist. She starts with 12 Maximum Health and Energy and -5 Power Strength; in exchange, her weapon, the Siphon, lets her leech Energy from enemies, allowing her to use Powers much more than other characters can.

In the PC version, Hawk is DLC. On consoles, Hawk can be unlocked by beating the game in any mode except Rush Job.

The Siphon.png
This item is a Weapon.
The Siphon
Hawk & Autumn
Starting Equipment Swings twice on the ground or in the air. Decent horizontal and vertical range.
The second swing drains energy from enemies hit.
Charged swings drain energy from enemies hit, stacking with other bonuses.
If multiple enemies are drained, energy recovered is halved and rounded up. Guaranteed to restore at least 1 energy if it kills an enemy.
Recalls energy from the unworthy.
Unlock Cost: N/A Soul Chips
Charge Modifier: 50%
Drains Energy From Enemies
Damage Multipliers
1.0x (1st and 2nd Swing)

Rather than having 5 different weapons to obtain from Diamond Chests, Hawk instead starts with a unique Power in addition to her Siphon and can obtain her four other unique Powers from Diamond Chests (like all other characters, Hawk can only carry up to 8 Powers at a time).

Protorifle.png
This item is a Power.
Protorifle
Hawk & Autumn
Starting Equipment Rapidly fires a somewhat innacurate spray of bullets forwards.
Low damage output and somewhat high energy usage, but allows Hawk to attack at range.
Fires inefficiently, slowly, and badly.
Shots per Second: 8
Energy per Shot: 0.25
Ignores Boss I-Frames
Damage Multipliers
0.7x (Normal)
0.42x (Boss)
Owlhawk Set Bonus Fires like a shotgun, with 5 shots per burst. Still fires 8 times per second. Individual projectile damage halved.

Blastjump.png
This item is a Power.
Blastjump
Hawk & Autumn
Diamond Chest (Hawk)
Boss Reward (Autumn)
Creates an explosion at Hawk's feet, damaging enemies in a large radius and launching her upward.
Explode to new heights!
Shots per Second: 1
Energy per Shot: 1
Damage Multipliers
3.0x
(Scales with Jump Height (JMP))
Owlhawk Set Bonus Greatly increases the height of the jump. The jump now lasts longer than the cooldown, meaning Hawk can use the Power to fly upwards.

Seeking Striker.png
This item is a Power.
Seeking Striker
Hawk & Autumn
Diamond Chest (Hawk)
Boss Reward (Autumn)
Releases a missile which takes a small moment to arm itself, then flies straight forward at the nearest enemy.
If the nearest enemy is behind a wall, the missile will hit the wall instead.
Auto-aims when fired; does not possess true homing, so it often misses moving targets.
Locates your enemies, then blows them up!
Shots per Second: 4
Energy per Shot: 0.5
Auto-Aiming
Damage Multipliers
2.5x
Owlhawk Set Bonus Seeking Striker releases four missiles at once, each dealing normal damage.

Wildfire.png
This item is a Power.
Wildfire
Hawk & Autumn
Diamond Chest (Hawk)
Boss Reward (Autumn)
Lobs a short-range flask which quickly falls downwards. Upon hitting a surface or an enemy it doesn't kill, it will break into flames. The flames travel along the ground for a brief time, damaging enemies on contact.
Combusts into a ground-seeking line of death!
Shots per Second: 1
Energy per Shot: 1
Damage Multipliers
4.0x (Flask Hit)
3.0x (Flames)
Owlhawk Set Bonus The fire spawned by the flask is larger and deals damage twice as fast.

World Igniter.png
This item is a Power.
World Igniter
Hawk & Autumn
Diamond Chest (Hawk)
Boss Reward (Autumn)
Releases a short-range stream of fire, rapidly consuming energy but also rapidly destroying enemies.
Leave nothing but ashes!
Shots per Second: 16
Energy per Shot: 0.4
Can Be Aimed (4 Directions)
Damage Multipliers
2.0x (Normal)
1.0x (Boss)
Owlhawk Set Bonus Flames are larger, and fire twice as quickly. Energy cost per second is not affected.

Draco[edit | edit source]

Draco
Draco.png

Draco is a Primary Weapon specialist. He starts with -4 Maximum Energy. Draco cannot charge his weapons normally - instead, he can store up to 2 Dracocharges (regenerating 1 every 2 seconds). These Dracocharges can be consumed to fire a charged shot. Unlike the other characters, Draco can carry up to 8 different Primary Weapons at any time, but he can only carry a single Power. Additionally, after defeating a boss, the boss' Power has a 50% chance to be replaced with any alternate Primary Weapon, including those normally exclusive to Nina or Ace. However, Draco cannot receive any of a character's starting weapons - so N-Buster, A-Saber, and The Siphon are unavailable to him.

In the PC version, Draco is DLC. On consoles, Draco can be unlocked by beating the game in any mode except Rush Job.

Unstoppable Force.png
This item is a Weapon.
Unstoppable Force
Draco & Dvorac
Starting Equipment The combo first swings with a forward thrust, and then an overhead slam.
Has decent horizontal and vertical range.
Charged attacks cause Draco to perform an uppercut instead, lifting him upwards for additional mobility.
Convert your foes to dust!
Unlock Cost: N/A Soul Chips
Charge Modifier: 100%
Damage Multipliers
2.0x (1st Swing)
3.0x (2nd Swing)
2.0x* (Uppercut)

Volt Edge.png
This item is a Weapon.
Volt Edge
Draco & Dvorac
Starting Equipment Fires a piercing boomerang forwards which moves up and returns after flying a certain distance. Up to 3 can be active at once.
Charged shots have greatly increased size and stun enemies hit, preventing them from moving for ?.? seconds.
Truly shocking.
Unlock Cost: N/A Soul Chips
Charge Modifier: 150%
Pierces Foes
Damage Multipliers
0.8x

Vega.png
This item is a Weapon.
Vega
Draco & Dvorac
Diamond Chest (Draco)
Boss Reward
Rapidly swings almost as fast as the attack button is pressed.
Has low horizontal and vertical range. The first swing has longer horizontal range.
Charged attacks cause Draco to charge forward and grants him invulnerability during the charge.
Embrace the sharp shadow!
Unlock Cost: N/A Soul Chips
Charge Modifier: 100%
Damage Multipliers
1.8x (1st, 2nd, and 3rd Swings)

file=
This item is a Weapon.
Peacebringer
Draco & Dvorac
Diamond Chest (Draco)
Boss Reward
Slowly swings three times in front of Draco.
Somewhat low horizontal and vertical range.
Charged attacks cause Draco to spin the weapon in front of him. If an enemy shoots the staff, it will be absorbed and reflected back as a retaliation burst.
Only 3 retaliation bursts can happen per second. (+2 per Zephyr owned)
Be still, and reflect.
Unlock Cost: N/A Soul Chips
Charge Modifier: 50%?
Hits Twice Per Swing
Damage Multipliers
1.0x (1st, 2nd, and 3rd Swings)

Gemini.png
This item is a Weapon.
Gemini
Draco & Dvorac
Diamond Chest (Draco)
Boss Reward
Fires two fast projectiles forwards. Up to 3 bursts can be active at once.
If an enemy is seen in one of the 8 cardinal directions, the weapon will fire in that direction instead.
Charged shots will cause the two arrows to fuse into one, dealing 2.0x Attack Strength total. Additionally, if a charged shot kills, the shot will redirect and move to the next nearest target.
Fires auto-aiming twin arrows!
Unlock Cost: N/A Soul Chips
Charge Modifier: 100%*
Auto-Aiming
Damage Multipliers
0.5x

Rapture.png
This item is a Weapon.
Rapture
Draco & Dvorac
Diamond Chest (Draco)
Boss Reward
Fires in an arc above Draco, similarly to Mortar.
Charged shots instead fire a giant bubble in front of Draco which can be used as a platform. The bubble moves slowly forwards, and will pop after it hits an enemy it doesn't kill, or after 2 seconds. (3 seconds when Ultracharged)
Well. It's a bubble, I guess.
Unlock Cost: N/A Soul Chips
Charge Modifier: 50%
Damage Multipliers
1.2x

Revenants[edit | edit source]

Scrapmetal Scavenger.png Warning: This section contains major spoilers. Read at your own risk.


Revenant characters, unlocked upon first-time completion of a Defiant run with at least 3 Skulls active, are prototype versions of the starting characters which start off with inferior stats, have inferior weapons or reduced access to weapons, and are unable to equip Core Augments. In exchange, they have a slightly higher base chance of encountering Very Safe Labs, and they gain greater positive effects from Prototypes.

To select one of the revenants, hold Up while selecting the capsule that corresponds to the non-revenant version of the character.

Vika[edit | edit source]

Vika
Vika.png

Vika is the prototype version of Nina, wielding a weapon which functions identically to the N-Buster, with the exception of dealing half damage.

V Shooter.png
This item is a Weapon.
V-Shooter
Vika
Starting Equipment Fires basic marshmallow-shaped projectiles forwards. Up to 3 can be active at once.
Charged shots have greatly increased size and pierce enemies killed.
Wing of the Faceless.
Unlock Cost: N/A Soul Chips
Charge Modifier: 100%
Damage Multipliers
0.5x


Jest[edit | edit source]

Jest
Jest.png

Jest is the prototype version of Ace, wielding a weapon which functions identically to the A-Saber, with the exception of dealing half damage.

J Cutter.png
This item is a Weapon.
J-Cutter
Jest
Starting Equipment Swings three times both on the ground and in the air.
Decent horizontal range and minor vertical range.
"Not production ready." ~ Arlan
Unlock Cost: N/A Soul Chips
Charge Modifier: 100%
Damage Multipliers
0.6x (1st and 2nd Swing)
1.0x (3rd Swing)

Autumn[edit | edit source]

Autumn
Autumn.png

Autumn is the Revenant version of Hawk. Unlike Vika and Jest, Autumn wields the same Primary Weapon as Hawk, The Siphon. Autumn starts with -10 Power Strength, and has a 0.5x multiplier to her Attack Strength. Autumn also starts with 4 maximum energy instead of just 2 like the other Revenants. Additionally, due to Revenants not normally finding Diamond Chests during their runs, Autumn has a 50% chance for a Boss' Power to be replaced with one of Hawk's Powers.












Dvorac[edit | edit source]

Dvorac
Dvorac.png

Dvorac is the Revenant version of Draco. Unlike Vika and Jest, Dvorac wields the same Primary Weapons as Draco, and can even pick up alternate Primary Weapons. Dvorac has a 0.5x multiplier to his Attack Strength, and can only store a single Dracocharge.